Something From Nothing
Overview

Core Framework
>Evolution
>Language
>Consciousness
>Interlinguistics
>Energy

Meta Language
>Something From Nothing
>Relationship Interaction
>Energetic Model
>Vowel Schematic
-->Schwa Core
-->Strong Triad "A"
-->Strong Triad "I"
-->Strong Triad "U"
>Consonant Schematic
-->Pulmonic Charge
-->Consonant Flow
-->First Position
-->Second Position
-->Third Position
-->Fifth Position
-->Seventh Position
-->Ninth Position
-->Tenth Position
-->Eleventh Position

Mailing List
Feature

Media
>EnergyLanguage Lecture

Appendix/Reference
>Definitions
>Phraseology
>IPA 1996 Chart (pdf doc)
>IPA Font (true type)

Diagrams
>Full Sweep Schematic
>Complete Plosion Schematic >Tone and Level Indicators

Phraseology: (click for more)

Transcedental Modification
(How will we know unless we get out and try)

Introducing a dynamic model of informational relationships

Throughout the course of this program you will be interacting with an array of diagrammatic forms. In these diagrams, the informational characteristics, index system, as well as relationships between constituent elements are inherent in the design methodology. It can be imagined as a three-dimensional encyclopedia that appears to the viewer as a transparent spherical hologram. In this layout, the central core contains factual data in a continuum that extends outwards towards an increasingly hypothetical periphery shell. As an example, it helps to look at some different informational formats and examine how they differ in reference to interactivity. While most books are written (and read) in linear chronological order, information in texts like dictionaries or almanacs can be accessed randomly. By using the alphabet to pinpoint specific words or ideas, the linear system is used only to arrange the access order, but not the reading order. Instead of starting with the first page and reading till the last page (like a standard book,) the encyclopedia reader's need to better understand some word or concept will determine the nature and direction of that specific search. It is unlikely that a person would want to start at the beginning of a dictionary and read "a" through "e" to find the meaning of the word "efficient". Hence we can see that an encyclopedia is more "interactive" than a linear book, in that it is designed with an infinite number of chronological possibilities to render it's data to the reader. There is a relationship between interactivity and individualized data absorption, where the more interactive a program is, the more a specific interactor can save time, access more information, and more efficiently exhaust intellectual curiosities.

With this in mind, we will proceed with the introduction of this project's diagrammatic informational schematic and proceed to develop it along descriptive guidelines. To do this we will start with nothing, go through something, and finish with everything. This will be referred to as the system's "flow progression".

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